Tuesday, November 6, 2012

Week 8 - Interior Rendering With Material , Lighting & Context

Arch & Design - Pearl Finish (Floor & Wall)
 Importing Table 3D Model
  Importing Chair 3D Model (Clone)
  Importing Dinner Ware 3D Model (Clone)
 Importing Wine Cup 3D Model (Clone)
 Importing First Wine Bottle 3D Model
 Importing Second Wine Bottle 3D Model
 Importing Flower & Vase 3D Model
 Importing Lamp 3D Model (Clone)
 Importing Drawing 3D Model
 Importing Plant 3D Model
 Importing Swimming Pool Stair 3D Model
Liquid - Swimming Pool (Maximum Reflection & Glossiness) 
 Adding lights (Omni Light, Free Light, IES)

 Setting view for Camera 1
 Bitmap (Environment)
Rendering - Final Product for Camera 1
 Setting view for Camera 2
 Adding sunlight & daylight
 Bitmap (Environment)
 Rendering - Final Product for Camera 2


Tuesday, October 23, 2012

Week 6 - Rendering With Lighting & Site Context (Exterior)

Creating plane as the site (Grass Field)

Bitmap - Grass Texture (Grass)
 Adding trees to the site
 Setting daylight
 Rendering - The Safe House by KWK Promes (Final Product)



Week 5 - Rendering With Materials (Exterior)

Bitmap - Compounding materials (Reinforced Concrete Texture & White Painting Texture)

 Bitmap - Wood Texture (Flooring)

Bitmap - Swimming Pool Tiles Texture (Swimming Pool)
Default - Swimming Pool Water (Liquid)
 Default - Glass (Glass)
Rendering (Front View)
 Rendering (Rear View)

Week 4 - Imported AutoCAD & Modeling

Importing ground floor plan (AutoCAD) into 3Ds Max


 Importing first floor plan (AutoCAD) into 3Ds Max
 Extruding Layers / Capping Layers / Modeling (Progression)



Ground floor model & First floor model (Complete)
 Moving First floor model onto Ground floor model
 The Safe House model (Complete)